
I’ve also tried uninstalling/redownloading current and older versions, and no dice. I attempted loading games I’ve played before, but they also crash. I’ve scoured the online trying to seek out solutions on common topics in forums but no luck. I got another game, and suddenly, once I try launching games, the entire app crashes (I’m on a Mac), and it tells me the app closed unexpectedly. So Citra has been working fine on my behalf for the past few months.


Sometimes I can get all the thanks to character creation in Awakening other times, it’ll crash two seconds into the opening movie. Fire Emblem Awakening is included in the log/screenshot, but equivalent issues are present within the other game I have tried, Ocarina of your time 3D. I’m experiencing almost immediate crashes after loading a ROM. If this still does not work, please report an issue. If the doesnt help, kill the emulator window, reload the browser page, and try again. Then reload the browser page, and try connecting again. Use the menu key (on the emulator) and select 'stop this application'. It is removing the code.bps and exheader.bin from Citra cause loading to behave as normal again, which leads me to believe it’s a problem on the project-restoration side instead of Citra or the ROM. If these reconnect attempts dont work, try resetting the AI companion program. Nintendo 3DS R4 ROM cartridges - microSD card adapters. No difference when switching Citra regions. Citra does not work well with older PCs and needs to be run on a decently powerful 圆4 or ARM64. I thought it’d be necessary to load the sport directly through the sport menu rather than a Citra save state, but I buy the above error.

CITRA EMULATOR MAC NOT WORKING UPDATE
You can fix it by the following commands to obtain all submodules: git submodule init git submodule update -recursive.
CITRA EMULATOR MAC NOT WORKING MOD
I buy the chime when starting the sport, but loading from a Citra save state doesn’t seem to use the mod (select doesn’t open items menu, d-pad doesn’t handle masks, none of the opposite control hotkeys works, etc.). If you have encountered such an error: /path/to/citra/externals/ does not contain a CMakeLists.txt file., while configuring in CMake, it means you forgot to add -recursive when git clone. My core issue is trying to urge Project Restoration to load into my existing game.
